151 lines
4.2 KiB
INI
151 lines
4.2 KiB
INI
## Settings file was created by plugin Craft From Containers v4.0.6
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## Plugin GUID: aedenthorn.CraftFromContainers
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[Container Types]
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## If true, will pull fuel from containers.
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# Setting type: Boolean
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# Default value: true
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EnablePullFuel = true
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## If true, will pull ore from containers.
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# Setting type: Boolean
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# Default value: true
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EnablePullOre = true
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## If true, will pull cooking ingredients from containers.
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# Setting type: Boolean
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# Default value: true
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EnablePullCooking = true
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## If true, will ignore this type of container.
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# Setting type: Boolean
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# Default value: false
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IgnoreShipContainers = false
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## If true, will ignore this type of container.
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# Setting type: Boolean
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# Default value: false
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IgnoreWagonContainers = false
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## If true, will ignore this type of container.
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# Setting type: Boolean
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# Default value: false
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IgnoreWoodChests = false
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## If true, will ignore this type of container.
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# Setting type: Boolean
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# Default value: false
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IgnorePrivateChests = false
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## If true, will ignore this type of container.
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# Setting type: Boolean
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# Default value: false
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IgnoreBlackMetalChests = false
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## If true, will ignore this type of container.
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# Setting type: Boolean
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# Default value: false
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IgnoreReinforcedChests = false
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[General]
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## Enable this mod
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Show debug messages in log
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# Setting type: Boolean
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# Default value: true
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IsDebug = true
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## Nexus mod ID for updates
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# Setting type: Int32
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# Default value: 40
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NexusID = 40
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## The maximum range from which to pull items from
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# Setting type: Single
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# Default value: 10
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ContainerRange = 10
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## String used to show required and available resources. {0} is replaced by how much is available, and {1} is replaced by how much is required. Set to nothing to leave it as default.
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# Setting type: String
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# Default value: {0}/{1}
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ResourceCostString = {0}/{1}
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## Resource amounts will flash to this colour when coming from containers
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# Setting type: Color
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# Default value: FFEB04FF
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FlashColor = FFEB04FF
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## Resource amounts will flash from this colour when coming from containers (set both colors to the same color for no flashing)
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# Setting type: Color
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# Default value: FFFFFFFF
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UnFlashColor = FFFFFFFF
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## Message to show after pulling items to player inventory
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# Setting type: String
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# Default value: Pulled items to inventory
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PulledMessage = Pulled items to inventory
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## Types of item to disallow as fuel (i.e. anything that is consumed), comma-separated.
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# Setting type: String
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# Default value: RoundLog,FineWood
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FuelDisallowTypes = RoundLog,FineWood
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## Types of item to disallow as ore (i.e. anything that is transformed), comma-separated).
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# Setting type: String
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# Default value: RoundLog,FineWood
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OreDisallowTypes = RoundLog,FineWood
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## Always leave the last of an item in a container.
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# Setting type: Boolean
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# Default value: false
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LeaveOne = false
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## When pulling, pull from closest containers first.
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# Setting type: Boolean
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# Default value: false
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PullByDistance = false
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[Hot Keys]
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## if true, holding down the PreventModKey modifier key will allow this mod's behaviour; if false, holding down the key will prevent it.
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# Setting type: Boolean
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# Default value: false
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SwitchPrevent = false
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## Modifier key to toggle fuel and ore filling behaviour when down. Use https://docs.unity3d.com/Manual/ConventionalGameInput.html
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# Setting type: String
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# Default value: left alt
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PreventModKey = left alt
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## Holding down this key while crafting or building will pull resources into your inventory instead of building. Use https://docs.unity3d.com/Manual/ConventionalGameInput.html
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# Setting type: String
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# Default value: left ctrl
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PullItemsKey = left ctrl
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## Modifier key to pull all available fuel or ore when down. Use https://docs.unity3d.com/Manual/ConventionalGameInput.html
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# Setting type: String
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# Default value: left shift
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FillAllModKey = left shift
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[Station Connections]
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## If true, will display connections to nearby workstations within range when building containers
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# Setting type: Boolean
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# Default value: false
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ShowConnections = false
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## Height offset for the connection VFX start position
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# Setting type: Single
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# Default value: 1.25
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ConnectionStartOffset = 1.25
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# Setting type: Single
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# Default value: 0.05
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ConnectionRemoveDelay = 0.05
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